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SNK Playmore
SNK Playmore 3 L, 7 T
SNK games
SNK games 12 L, 203 T
Neo Geo
Neo Geo 3 L, 6 T
SNK franchises
SNK franchises 6 L, 31 T
  • Yasuyuki Oda Japanese game designer (born 1972)
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    rank #1 ·
    Yasuyuki Oda (Japanese: 小田 泰之, Hepburn: Oda Yasuyuki) (born 1972) is a Japanese game designer. Oda showed an interest in gaming during his childhood that led him to study animations when growing up. He debuted as a developer for SNK, doing debugs of certain games while being a major planner in Garou: Mark of the Wolves. In 2000, he moved Dimps to later work once again in SNK in mid-2010s to direct The King of Fighters XIV and other installments from SNK's properties.
  • Takashi Nishiyama Japanese video game designer
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    rank #2 ·
    Takashi Nishiyama (Japanese: 西山隆志), sometimes credited as Piston Takashi, Nishiyama or T. Nishiyama, is a Japanese video game designer, director and producer, who worked for Irem, Capcom and SNK, before founding his own company Dimps. He is best known for his work on martial arts action games, designing the early 1984 beat 'em up Kung-Fu Master before he went on to create several fighting game franchises including Street Fighter, Fatal Fury and The King of Fighters during the late 1980s to early 1990s.
  • Neo Geo (system)
    Neo Geo (system) cartridge-based arcade system board and home video game console
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    rank #3 ·
    The Neo Geo (Greek for 'New World'), stylized as NEO•GEO, is a video game platform released in 1990 by Japanese game company SNK Corporation. It was initially released in two ROM cartridge-based formats: an arcade system board (Multi Video System; MVS) and a home video game console (Advanced Entertainment System; AES). A CD-ROM-based home console iteration, the Neo Geo CD, was released in 1994. The arcade system can hold multiple cartridges that can be exchanged out, a unique feature that contrasted to the dedicated single-game arcade cabinets of its time, making it popular with arcade operators.
  • SNK
    SNK Japanese video game developer and publisher
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    rank #4 ·
    SNK Corporation (株式会社SNK, Kabushiki-gaisha Esu Enu Kē) is a Japanese video gaming and interactive entertainment company. It was founded in 1978 as Shin Nihon Kikaku by Eikichi Kawasaki and began by developing coin-op games. SNK is known for its Neo Geo arcade system on which the company produced many in-house games and now-classic franchises during the 1990s, including Aggressors of Dark Kombat, Art of Fighting, Fatal Fury, King of the Monsters, Metal Slug, Samurai Shodown, The King of Fighters, The Last Blade, Twinkle Star Sprites, and World Heroes; they continue to develop and publish new titles in some of these franchises on contemporary arcade and home platforms. Since the 2000s, SNK have diversified from their traditional arcade focus into pachislot machines, mobile game development and more recently character licensing.
  • Falcoon Japanese artist
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    rank #5 ·
    Tatsuhiko Kanaoka, better known by the art-name Falcoon, is a Japanese artist formerly working for SNK Playmore. He has been involved in several iterations of The King of Fighters franchise.
  • Shinkiro Japanese illustrator
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    rank #6 ·
    Toshiaki Mori (森 気楼, Mori Toshiaki, born December 14, 1962), best known under the pen name of Shinkiro (森気楼, Shinkirō), is a Japanese illustrator and conceptual artist who used to work for SNK and is currently employed by Capcom.
  • Nazca Corporation Japanese video game company acquired by SNK in 1996
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    rank #7 ·
    Nazca Corporation was a Japanese company that developed video games for the Neo Geo games console. The company was formed in 1994 by a group of employees from Irem who were tired of the company's inactivity. In 1996, the company was acquired by SNK.
  • Noise Factory Japanese video game developer
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    rank #8 ·
    Noise Factory Co., Ltd. was a Japanese video game developer and publisher based out of Osaka, it was one of the developer companies of SNK, established by former Atlus staff members who previously worked on Princess Crown for Sega Saturn. Its more known games were Gaia Crusaders, Sengoku 3 and the new games of Rage of the Dragons & Power Instinct (having the rights of Evoga and Atlus to continue developing the series).
  • Aicom Japanese video game development studio
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    rank #9 ·
    Aicom was a Japanese video game developer, founded in 1988. The Sammy Corporation website gives 1990 as its first year and says it was a subsidiary of Jaleco. Sammy bought it in 1992.
  • Sacnoth Japanese video game developer
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    rank #10 ·
    Sacnoth Inc., renamed Nautilus Inc. in 2002, was a Japanese video game developer based in Tokyo. The company was founded in April 1997 by Hiroki Kikuta with funding from SNK; its staff, including Kikuta, were veterans of Square. While their first releases were the Dive Alert games for the Neo Geo Pocket Color (NGPC), the company was founded to produce Koudelka, a role-playing video game for the PlayStation. The development of Koudelka was troubled due to creative differences between Kikuta and the rest of the staff, with Kikuta resigning as CEO following the game's release and being replaced by Jun Mihara. The company also released the NGPC game Faselei!.
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