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Werewolf, also known as Mafia, is a social deduction game created by Dmitry Davidoff in 1986 modelling a conflict between two groups: an informed minority (the evils), and an uninformed majority (the villagers). At the start of the game, each player is secretly assigned a role affiliated with one of these teams. The game has two alternating phases: first, a night role, during which those with night killing powers may covertly kill other players, and second, a day role, in which surviving players debate the identities of players and vote to eliminate a suspect. The game continues until a faction achieves its win condition; for village, this usually means eliminating all evils, while for evils, this usually means reaching numerical parity with the village and eliminating any rival evil groups.