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Inter-process communication

This list has 3 sub-lists and 3 members. See also Distributed computing architecture, Concurrent computing, Process (computing)
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  • Computer file contained block of information on a computer
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    A computer file is a resource for recording data on a computer storage device, primarily identified by its filename. Just as words can be written on paper, so too can data be written to a computer file. Files can be shared with and transferred between computers and mobile devices via removable media, networks, or the Internet.
  • Ajax (programming)
    Ajax (programming) group of interrelated Web development techniques
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    rank #2 ·
    Ajax (also AJAX short for "asynchronous JavaScript and XML") is a set of web development techniques that uses various web technologies on the client-side to create asynchronous web applications. With Ajax, web applications can send and retrieve data from a server asynchronously (in the background) without interfering with the display and behaviour of the existing page. By decoupling the data interchange layer from the presentation layer, Ajax allows web pages and, by extension, web applications, to change content dynamically without the need to reload the entire page. In practice, modern implementations commonly utilize JSON instead of XML.
  • Client–server model distributed application structure in computing
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    rank #3 · 1
    The client–server model is a distributed application structure that partitions tasks or workloads between the providers of a resource or service, called servers, and service requesters, called clients. Often clients and servers communicate over a computer network on separate hardware, but both client and server may be on the same device. A server host runs one or more server programs, which share their resources with clients. A client usually does not share its computing resources, but it requests content or service from a server and may share its own content as part of the request. Clients, therefore, initiate communication sessions with servers, which await incoming requests. Examples of computer applications that use the client–server model are email, network printing, and the World Wide Web.
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